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Our first app is complete
Our first app is now complete and submitted to the app store. We now have to wait for around 7 days to get a accepted or rejected email.
We priced the app at £0.69p ($0.99) and didn’t bother with ads at all as its a children’s app.
We have monthly updates planned already for new characters, so after a few updates we where hoping to make the non-updated version FREE. Then if you want the updates, you have to buy the paid version.
This is a link to the App, it won’t work until the App is accepted – Character Creations
Bought Corona SDK
As we said in our last post we borrowed money for the iOS license, well borrowed enough to get the iOS license for Corona as well.
We slowly started working through the samples and playing with stuff and reading all about LUA. Corona is a great SDK and the support forums are brilliant.
We now have a idea for a app so we are just gonna dive straight in, as we find it the best way to learn.
One thing with Corona is that there is no IDE, so you have to use your own text editor or the one that comes with Xcode. Corona is a simulator and parser, so you code in LUA and it runs in the simulator. You can then build your app and use Xcode to copy it over to your iOS device.
Got our developer license
We borrowed some money and managed to buy our developer license from apple for iOS. It’s £60 in the UK and now we can actually build applications and test them on our devices.
The first time I actually saw our app running on my iPad was a great day, I was excited for the rest of the day.
Found the whole certificate, App ID and provision thing very confusing and still don’t think I have it perfect. Every time I copy a new build to the iPad using Xcode, it’s 50 50 if it will load or not. If it doesn’t load, quitting Xcode and reloading it seems to do the trick but something must be a miss somewhere.
